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		<title>Objects deformed</title>
		<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed</link>
		<description>Posts in the discussion thread &quot;Objects deformed&quot;</description>
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		<lastBuildDate>Tue, 11 Aug 2026 23:57:01 +0000</lastBuildDate>
		
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				<guid>http://makerbot.wikidot.com/forum/t-157968#post-488854</guid>
				<title>Re: Objects deformed</title>
				<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed#post-488854</link>
				<description></description>
				<pubDate>Sun, 24 May 2009 20:28:15 +0000</pubDate>
				<wikidot:authorName>theuglymonkey</wikidot:authorName>				<wikidot:authorUserId>327596</wikidot:authorUserId>				<content:encoded>
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						 <p>I cant thank you enough it actually works thanks so much</p> 
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				<guid>http://makerbot.wikidot.com/forum/t-157968#post-488800</guid>
				<title>Re: Objects deformed</title>
				<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed#post-488800</link>
				<description></description>
				<pubDate>Sun, 24 May 2009 18:53:59 +0000</pubDate>
				<wikidot:authorName>Renoir</wikidot:authorName>				<wikidot:authorUserId>327237</wikidot:authorUserId>				<content:encoded>
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						 <p>Use the manual controls to move the y-axis a known distance (e.g. 10mm). See how far it moves.</p> <p>If you've changed the stepper driver from half-steps to full steps, the y-axis will double.</p> <p>There's a setting in the firmware for the x, y and z axes - it's in steps per mm. If it's exactly double, then try halving the number. (e.g. 8.7 steps/mm change to 4.35steps/mm)</p> <p>Also, try generating the G-Code for a simple 10mm block and see if the numbers are correct (if it's generating moves to 10, 20 then it's the software that's wrong).</p> 
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				<guid>http://makerbot.wikidot.com/forum/t-157968#post-488792</guid>
				<title>Re: Objects deformed</title>
				<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed#post-488792</link>
				<description></description>
				<pubDate>Sun, 24 May 2009 18:39:47 +0000</pubDate>
				<wikidot:authorName>theuglymonkey</wikidot:authorName>				<wikidot:authorUserId>327596</wikidot:authorUserId>				<content:encoded>
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						 <p>by resizing the image it kind of worked but i rather not have to download and re size all the time.</p> 
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				<guid>http://makerbot.wikidot.com/forum/t-157968#post-488701</guid>
				<title>Re: Objects deformed</title>
				<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed#post-488701</link>
				<description></description>
				<pubDate>Sun, 24 May 2009 16:25:40 +0000</pubDate>
				<wikidot:authorName>theuglymonkey</wikidot:authorName>				<wikidot:authorUserId>327596</wikidot:authorUserId>				<content:encoded>
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						 <p>yeah see that's what i was thinking but its so strange its like it become totally deformed on the y axis.</p> 
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				<guid>http://makerbot.wikidot.com/forum/t-157968#post-488686</guid>
				<title>Re: Objects deformed</title>
				<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed#post-488686</link>
				<description></description>
				<pubDate>Sun, 24 May 2009 16:11:25 +0000</pubDate>
				<wikidot:authorName>MaskedRetriever</wikidot:authorName>				<wikidot:authorUserId>301172</wikidot:authorUserId>				<content:encoded>
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						 <p>Wow, I have no idea what could cause that&#8230; O_o</p> <p>I have a cheap-hack work-around, though: import the STL into Blender, hit s for scale, y for y-axis constraint, and hold down ctrl as you drag the mouse until your object is half sized. Export back to STL and print.</p> <p>Anyone know how to *really* fix this error? I'd be terribly interested&#8230;</p> 
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				<guid>http://makerbot.wikidot.com/forum/t-157968#post-488659</guid>
				<title>Objects deformed</title>
				<link>http://makerbot.wikidot.com/forum/t-157968/objects-deformed#post-488659</link>
				<description></description>
				<pubDate>Sun, 24 May 2009 15:21:31 +0000</pubDate>
				<wikidot:authorName>theuglymonkey</wikidot:authorName>				<wikidot:authorUserId>327596</wikidot:authorUserId>				<content:encoded>
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						 <p>For some reason when i print my objects they become elongated. like there stretched in length. The width is perfect my the length my y axis become deformed. Dose anyone have an idea why this might happen. For example i printed a Lego brick from thingiverse and its doubled in length when printed.</p> 
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